With the release of the iPhone 5 - aka iPhone Longcat Edition - a few people have been asking about how to make MonoTouch apps work with it, and with iOS6.
This isn't an exhaustive test, so I may have it wrong, but:
- MonoTouch 5.4 works fine with the Gold Master XCode 4.5. Just point it at your xcode.app and you are in business (or put xcode.app in /Applications)
- MonoTouch 5.99.x works fine to - but you need to be on the Alpha channel.
- Add an image
- Make sure you use the bounds to work it out, or struts-and-springs
- Job done. Mostly.
It took me 5 mins to get Earnest working, so most MonoTouch.Dialog-centric apps will "just work".
I had an issue with the background texture, but switched from setting
View.BackgroundColor = UIColor.FromPatternImage(Resources.Background);
and changed it over to use
TableView.BackgroundView = new UIImageView(Resources.Background);
As the pinstripes were coming thru, not the nice paper texture. Oddly, if I built with the iOS5 SDK, and deployed onto iOS6, it worked fine. But iOS6 SDK + iOS6 device didn't. Strange.